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143

i had a blast playing! too bad i bought too much that i couldnt fit all of the items into the crates lol.

217! I by mistake ruined the froggy chair :( also I had no idea you could rotate blocks...

197, without rotating blocks (playing without a mouse)

281! Cute game :)

i just get an error message when i launch it

172 gold

game was too real it stressed me tf out LOL I enjoyed it.

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234 gold

the characters are interesting (and sometimes creepy)

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Congrats on making top 20 in the GMTK Jam! I wanted to reach out to ask if anyone on the dev team would be interested in participating in an interview about your experience during the jam? Interviews are conducted over Discord and presented live on Twitch.

that was fun, got a 264

final Gold: 184

Clarabelle scares me now

Very fun, loved the chunky pixel aesthetic, almost reminded me of Zelda CDI but in the best way possible. I got 246 as my final score.

Great game! I got 199 gold

Loved it! I enjoyed the time challenge a lot cuz I could have spent so long just rearranging things but it made me plan beforehand and I got better by the end.

I could play this for hours, would love to see more items and more levels maybe upgrades or being able to keep some items that boost the shop or the packing system, I just feel like there is so much potential, I hope you consider making it into a bigger game. 

Fantastic!

182! That was fun. I agree that the time limit is frustrating, i think 10-20 more seconds would help a lot, but some challenge doesnt kill the experience! the parodies/caricatures are all very funny and i like the unique items each one has. I think a CRT filter or a cleaner color palette would do wonders for this visually. 4/5!

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The presentation is very good and the idea is cute, but unfortunately the strict time limit spoiled most of my enjoyment. There just isn't enough time to pack the stuff unless you get almost every placement right on the first try. Even if you go out of your way to avoid gigantic or awkwardly-shaped items, you still have to deal with the modifiers (Volatile in particular is annoying). The game feels like it wants to give me interesting optimization puzzles, but I can't go for them because there's not enough time to solve them.

I also felt that there was a mismatch between the stressful packing gameplay and the lighthearted, chill theme and presentation.

What a cool game!! I could play this for hours! Art style is lovely, the dialogue is clever, and the timed inventory management is a great mechanic that gives it a fast and fun pace. Love what you are doing, would love to see new chapters to unlock or upgrades to the shop once I earn enough money. Great game, keep going and keep making things!

to anyone wondering: press R to rotate pieces. middle mouse doesn't work in my browser so i imagine other people had to find this the hard way, or thought there was just no way to do it

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this game is a lot of fun! the art is great, and the gameplay feels good, if a bit repetitive. also very funny! i laughed when wyvernborn asked me if i get to the cloud district often. my one frustration is i'd love to have a little more time (or maybe unrestricted time) to play with the inventory management and get it perfect!

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I love the aesthetic of the game and the gameplay being you have to buy the ridiculous things that these adventurers give you. The adventurers that visited the shop were really funny too. Great game! :)