Brigg and Squall
Brigg and Squall
Play as a robot lighthouse keeper in the sea of stars, literally built to scale. Robot Shipwreckers are trying to take down the lighthouse and it's up to you to stop them.
Both Brigg and Squall share weapons but make use of them differently due to their size. Do lots of damage as the hard hitting Brigg, before scaling back down to dodge attacks and move nimbly as Squall.
Developed in under 96 hours for the GMTK Game Jam 2024 by Minstrel Studios
Mouse + Keyboard are Required to play the game.
Controls:
- WASD to Move
- Use the Mouse to Aim the cursor.
- Q/E to scale between Brigg and Squall
- Left Click to use the Cannon
- Right Click to use the cutlass
- Hold Spacebar to activate your shield in the cursor direction.
Credits
Ben Bardsley Level Design
Adam Bardsley Developer
Seth Bardsley Developer
Jessica Flake Stricklan Artist - Backgrounds
Brittany Bardsley Artist - Character
Alex Bardsley Artist - Enemies / Writer
Lachoneus Flake Artist - Enemies & Weapons
Gabby White - Objects
Ruth Bardsley - Original Music Score
Sound Effects - Pixabay
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | DawnScythe, soupforbreakfast, BBardz, Bortalis, Missbillybard, Excalibur277, Getafix27 |
Genre | Action, Fighting |
Made with | Unity |
Tags | brigg, built-to-scale, gmtk2024, Game Maker's Toolkit Jam, scale, size, Space, squall |
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